Resume

SENIOR USER RESEARCHER

Qualitative Researcher/ Usability Analyst / User Advocate

  • Experience conducting user research, contextual inquiries, personna, surveys, etc.
  • Expertise in qualitative research in software, mobile, games, and e-commerce
  • Familiar with Morae, Ovo, video-editing software, SurveyGizmo, Loop11, etc.
  • Experienced moderator for lab, remote, personna and field research interviews and focus groups

PROFESSIONAL EXPERIENCES___________________

Principal User Researcher. Iterative Design Research, January 2002 – Current

  • Develop and implement strategic market and usability research for e-commerce, mobile and computer game companies.
  • Lead traditional and discount studies from kick-off meetings to results debriefings.
  • Facilitate cross-team collaboration with visual designers, developers, and product management.
  • Design and write phone screen recruiting scripts, moderator guides, test plans, surveys, debriefing summaries, and reports infused with conclusions.
  • Moderate all types of research events including: paper prototyping, remote testing, usability bash, focus groups, and field research.

Director of Research. Big Fish Games, November 2007 – March 2010

  • Design and conduct research on game download registration GUI, online trial and purchase flow, social, MMO, Facebook games for computer and iPhone.
  • Build a state-of-the-art 3 room multi-player game research lab.
  • Research prototypes in analysis and design phases and post-launch. Complete data tabulation for reports and presentations.
  • Additional responsibilities: Hiring, tracking expenses and preparing budgets, recruiting, standardizing research methodologies, mentoring producers and game developers.

Senior Usability Researcher. InfoSpace, July 2003 – December 2006

  • Conduct research on wireless purchasing, voice-enabled traffic applications.
  • Lead research with Cingular, T-Mobile, AT&T, as well as independent developers.
  • Expand user-centered design research activities with diary studies, mystery shopping, heuristic reviews, paper prototyping, and out-of-the-box studies.

Senior Information Architect. Molecular, Inc., January 2001 – January 2002

  • Lead web research consulting and user experience planning in collaboration with Business Development and Sales teams.
  • Manage research projects for clients including Blue Cross Blue Shield, Fidelity Investments, and FMTC, FeB, Boston.com, Yankee Candle, Brown & Company.
  • Conduct trainings on user research techniques for clients and internal product managers.

Senior Usability Specialist. The MathWorks, Inc., July 1996 – January 2001

  • Design, and deliver research findings to evaluate graphical user interfaces for MATLAB products including controls and financial toolboxes and global e-commerce web site.
  • Publish and present findings annually at UPA conferences.
  • Edit and contribute chapters in two book publications by Lawrence Erlbaum entitled Human Factors and Web Development.

Graduate Term Appointments. Sandia National Laboratories, March 1993 – June 1996

Computational Mechanics and Data Visualization & Statistics and Human Factors

  • Design and evaluate graphical user interfaces and instructional multimedia for the engineering community.
  • Perform usability testing for web applications.
  • Research human factors guidelines for on-line electronic textbook and engineering curriculum.

EDUCATION ____________________________

Ph.D., in Training & Learning Technology, from Univ. of New Mexico, Albq, NM

M.A., from Indiana University, Bloomington, IN

B.A., cum laude, from University of Rochester, NY

PROFESSIONAL_____________________________

Guest lecturer at University of Washington, 2004 – Current

Presentations SXSW, UPA, CHI, and the Conf. on Human Factors & Web, 1996 – current

Publications

RESUME.DOC

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