Prototypes

Iterative Prototype Testing Leads to Quick Results

Lead a team testing this paper prototype of a chat window in an online game. For quick editing we used static screen shots in Microsoft PowerPoint with Glance software for synchronous remote usability feedback.

To streamline search and directory mapping research and maximize design resources, we tested a partially working online prototype with ‘active’ linksĀ  on static screens targeting only essential tasks. Results focused on refinement of search queries and integration with maps.

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